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Thelecraft “Gorgeous Gateau” 28.0.0 / r6047 (7 May 2022)
A new update is now available for Thelecraft (version 28.0.0, based on revision 6047). Patch notes for this version follow.
Introducing: Thelecraft
Those of you who’ve been following my life will be aware that I started a gender transition in March 2020. There are lots of complicated reasons behind my choice, but it’s enough for me to say here that I’m happier, healthier, and friendlier as a result of my transition, and most people agree that it was the right call for me. As a result, I intend this change to be permanent, and I changed my name legally to Ruby in March 2021 (adopting the new user handle of Theleruby in the process).
This causes a bit of a problem for me when it comes to maintaining my old projects, because my deadname is featured prominently in quite a lot of them. This is especially true of the Minecraft mod pack! Obviously I don’t want to keep seeing it, so I’ve taken the decision to republish my old work with my deadname removed. In some cases I’m having to rebrand the projects completely - this mod pack is one of those projects which got the rebranding treatment.
So, from today, the mod pack will now be called Thelecraft!
The mod pack’s new name of Thelecraft has been chosen in agreement with both Paul and Trevor and reflects part of a unified branding approach across all of my stuff, going alongside my new user handle of Theleruby. The bug tracker (when it’s done) will be called TheleDev; the TTD patchpack is being rebranded as TheleTTD; you get the idea.
Oh, and if you’re unsure about the pronunciation of “Thele”, the “ele” is pronounced like it is in the word “elemental”. I don’t want any more of this madness like we had with pronouncing Ginever - I’ll go even more insane! So yeah. Hopefully that straightens out that confusion before it begins :D
As part of the rebranding work, I took the opportunity to rebuild all of the tools used to build the mod pack, updating many of them. I’m now compiling with Gradle 4 rather than Gradle 2; with IntelliJ IDEA rather than Eclipse; I’ve got a fresh repository and a new toolchain and everything. I’ve effectively rebuilt the mod pack from the ground up to take advantage of the purge. Because of this the game’s now on a fresh code branch. The next one along in the original branch naming plan is Gorgeous Gateau, so that’s what I’ve used.
Now, without further ado, it’s time for me to present the first version of “Gorgeous Gateau” to you. Woo!
Patch Notes
- The mod pack’s name has been changed to Thelecraft because of Ruby’s gender transition. As a result, all of the custom mods in the mod pack have had their name changed accordingly. For example, the nether biomes mod is now called Thelecraft Nether Biomes. This name change applies everywhere.
- Due to the rebranding work, this build now comes from a new branch, which has been named Gorgeous Gateau to logically follow on from Fondant Fancy. The branch string is therefore now gateau rather than fondant. Since the new branch is in a brand new repository, the version numbers should have restarted from 0; to avoid clashing with older releases they will be shifted forward by 6000 (as this was the first large round number available to offset by). This makes this revision (6047) equivalent to revision 47 from the new repository.
- The mod pack now accordingly has a new logo, which matches the new mod pack name and uses the head from Ruby’s new Minecraft skin.
- Since the new logo is now pink rather than purple, a few other areas have been tweaked cosmetically to match, such as the colour of loading bars, the colour of the title screen gradient effect, etc.
- All patched mods will now accordingly have their patch versions listed as tcX. For example, if a mod has been patched by Ruby 6 times, it will have a patch version of tc6.
- All links to
asterionmc.com
and ginever.net
are now replaced with mc.theleruby.com
.
- All remaining references to Ruby’s deadname should now have been removed.
- Added a compatibility hotfix for Buildcraft Transport facades and Forge Microblocks so that they should continue to load material data when loading older save files despite the name change. If you have any in your inventory, or in chests or storage systems, then they should automatically correct themselves to prevent issues with stacking.
Launcher
- The launcher is now called Thelecraft Launcher and now pulls data from the new domain of
launcher.mc.theleruby.com
. This bumps the launcher version to 3.1.0. As a result of this change, the old launcher has been discontinued.
- Removed the ability to log in with Yggdrasil, since this login method is no longer supported by Minecraft. All logins are now handled by Xbox Live using Microsoft account authentication. (Cue the inevitable hate for Microsoft, inbound in 3, 2, 1…)
- Access to versions of the mod pack older than Gorgeous Gateau now requires a secret access key. If you need it for some reason, you can ask Ruby for it.
- The branding of the mod pack installlation in the launcher now changes dynamically based on the source branch in order to match the branding at the time of the release of that version.
Thelecraft Foods
- Added Gorgeous Gateau commemorative item.
Thelecraft Theming
- Disabled custom logo for Christmas, Halloween and Easter events as I don’t have anything suitable to use right now. This might get re-enabled again later if I can find time to create something.
Miscellaneous
- Added 29 new title screen splashes. A few that were no longer suitable or relevant have been removed. Several others were modified slightly to fit with the rebrand. This brings the total number of splashes to 247.
- Cleaned up the amount of brandings on the title screen because it was starting to get a total mess.
- Fixed a logging glitch in the fluid registry.
- Fixed a bug causing MobiusCore not to have any patch version.
- Fixed a bug in Opis where it would not load if MobiusCore had a patch version.
- Bumped copyright year to 2022.
- The build tools have been updated to use Gradle 4 (yes I know, it’s still ancient, but it’s a bit less so than before).
- The build tools are now far less reliant on the Minecraft Forge maven repositories to work, as most of the libraries have now been merged into the source code.
- The mod pack is now developed using IntelliJ IDEA rather than Eclipse; the build tools have been patched accordingly to support this.
- Fixed broken Buildcraft version detection.
- Fixed many bugs in the way Scala was used in the Forge Multipart and Project Red source code.
General notes
If you have any custom texture packs and created textures for any of the custom blocks or items that are unique to Thelecraft, you will have to patch them to rename the folder (the new folder name is, appropriately, thelecraft
).